#ifndef _MAIN_SCENE_H_
#define _MAIN_SCENE_H_

#include "cocos2d.h"

using namespace cocos2d;

#pragma once
class MainScene : public CCScene
{
public:
    virtual bool init();
    CREATE_FUNC(MainScene);



private:
    void menuCallback(CCMenuItem * pSender);
private:
    CCLayer * m_bgLayer;
    CCLayer * m_menuLayer;
    CCLayer * m_spriteLayer;
};

#endif